Dec 26, 2020 @ 6:44am Originally posted by Nobody: Originally posted by Mr. 5. The other APIs we support (DirectX 12, Vulkan, OpenGL) are sometimes not as good/stable. At least, not for running a game developed within the last 10-15 years. 2. Mr. With 32 gigs of ram, a comparable video card/CPU, and a medium-low custom preset, you won't have any framerate drops on the Vulkan renderer. 34,191. The performance increased by only 0% to 28% across the selected games, with an overall average improvement of 12%, compared to the 19% seen with the Core i5 CPU. The best thing you can do is to force the use of DirectX 10 for the game. Tom Clancy's Rainbow Six: Siege, Vulkan vs. More PC games than ever allow players to choose between DirectX 12 and Vulkan. Are both dx11 and glcore similar in terms of input lag? That's really my main concern, since it's very easily subject to placebo and difficult to measure. DX11 VS Vulkan 流放之路帧数巨大优化!. Vulkan give me less cpu dependence but stuttering. Secondly, DirectX is better if you can stick only to Windows. DirectX is primarily supported on desktop devices, while Vulkan is cross-platform and works on both desktop and mobile devices. Teo Dec 3, 2016 @ 8:04am. Haven't tried the opengl version because, well, haven't felt the need to. We are actively working on performance improvements and stability. 0. 那OpenGL. Atau setidaknya, komputer dengan CPU yang kurang mumpuni. Dx12 and Vulkan are basically the same, have the same problems and advantages. Vulkan is a low-level low- overhead, cross-platform API and open standard for 3D graphics and computing. D3D12 was a great addition back in the 4. . ถ้ารุ่นจริงเป็นแบบนี้เท่าที่ดู Direct X 11 แรงกว่า เยอะด้วยห่างกัน 10-30FPS ถือไม่โอเคแล้วละ Vulkan ถ้าพัฒนานานไปพัฒนาเกมก็ไปใช้ DX12 หมดแล้วเมือถึงเวลานั้น MS. The Hardware Abstraction Layer (HAL), is a thin, low-level graphics and compute layer which translates API calls to various backends, which allows for cross-platform support. 4万 5 2020-02-05 08:00:14 13216 GB RAM. With a GTX 980, 2600k. Hi! I have performed the tests in the new version 1. #4. That blue text is one benefit for this game for one. 1. On the other hand, DirectX 9-10-11 has a good API while OpenGL's is comparably unusable. Use DirectX. Thus you are likely to get glitches with older hardware. It can, however, be applied to OMSI 2 (Windows/Linux) which result. 2214 2. The latest incarnation of the Mod Launcher is V5, created using Unity UI ToolKit. I personally use vulkan because i have a less bug and graphic glitch in games compare to open gl😃👍. There is a few surprises in today comparison and there was a lot of testing that. 1 and ES 3. Direct3D 11 is fundamentally the same type of API as Direct3D 9 - a low-level, virtualized interface into graphics hardware. But if you're playing games on older hardware, you might find that DirectX 11 improves game stability. In the rain: Vulkan: 9-21 fps. That 9600GT only has a quarter of the VRAM required to play, and barely supports DX10, much less DX11. 109 FPS at 98% GPU equals to 111FPS at 100% GPU. 1. herrpohl's link is the covering most. AMD's R9 390X shows a performance disparity of 47. 392k Steam followers. • 1 yr. Navezgane awaits! Tested with RTX 2070 Super. In turn, it’s also more difficult for developers to work with. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Verify that 3D applications work. I found using DX11 have a lot of stuttering while using Vulkan it's silky smooth, although sometimes it'll crash and says there are Vulkan related problems after playing for a long time. With this argument, Unity will detect. • 2 mo. reader comments 93 with . But, I guess that's just a personal opinion. The answers. Tried DirectX11 and GLCore but the performance is worse than just using the native port. So, it would be better if you can watch a few YouTube play-throughs of the game to get a general understanding of the content. We shall see, because apparently the Unity3D Vulkan core has shown 20-60% improvement in some cases, but if that is true here and for. The best option is "probably" forcing directX10 instead of 11. Verify the Integrity of Game Files. The best option is "probably" forcing directX10 instead of 11. GPU: 78%. you should choose a new gpu. With The Talos Principle at 4K, the Direct3D 11 renderer remained faster than OpenGL and Vulkan. Driver release updates will be posted on the Vulkan Public Release Tracker. mochi. Use DirectX. Motion blur – Motion blur is a graphics setting that provides smoothness and makes the game appear more cinematic. 7D2D Game Save Backup Utility by hip63 and Generic Mod Enabler (Mod Manager) by Jonesoft. It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. 08. Gold. #4. We generally recommend you use Vulkan, the default Graphics API. Like, if you make a game directly in directx won't work in linux (linux users can use proton/wine to run, but native is 10 times better) and mac automatically. . Vulkan is nice since it has less display lag than gl without needing hard sync. Because of no hard API difference between mobile and PC versions of both software, porting of games between these cross platform is ease. 7 Days to Die > General Discussions > Topic Details. Did some short benchmarks to compare DX vs Vulkan performance today, and it would seem that Vulkan is the way to go if you want more frames. OpenGL is cross-platform, making it usable for game development across a range of operating systems. Vulkan has slightly more concepts. Use them if you don't want to do all the window functions like sizing, resolution, user keystrokes, mouse or joystick movements, contexts in case of. As players, we aren't often given the option to choose between OpenGL and DirectX. Driving fast, GLCore seemed to have better loading and less buffering. I installed 7 Days and heard that it runs better using Proton. XFX Radeon RX 580 8GB. 0, and if this isn't the case, please file a bug. In my case, DX12 seems to utilize more of my 6 core cpu, and so far seems to run smooth. En resumidas cuentas es un alternativa de Directx, esta API (Vulkan) pediria men. NDC坐标系是左手坐标系?. 5. 1 and ES 3. with vulkan in xenoblade chronicles 1 the textures get corrupted and become neon bright : (. The unfortunate thing was that the backend fell unmaintained and never really cleaned up to reasonable expectations from other devs. Vulkan or DX11 on Nvidia GPUs for Baldur’s Gate 3. OpenGL vs. For better performance output and faster frame rate, Vulkan is a highly recommended choice. Benchmarked + visualized using MangoHud. Direct3D, the component of DirectX responsible for 3D graphics, has multiple versions, with Direct3D 12 being somewhat similar to Vulkan. So far I've only tested the difference between Vulkan and DX12 in Scum and RDR2 and in my case Vulkan has worked best for me (RTX 3060 and 5800X) 1. For instance, at 1080p the 2070 SUPER saw its 1% lows improve by 16% when using DX12 compared to when we tested with Vulkan, and with the 5700 XT its 1% lows improved by 17%. But I dont know why the hell it wont work :´/. 0, and if this isn't the case, please file a bug. DirectX 11 vs DirectX 12: What Does it Mean for PC Gamers. y*+*bxxx*. Dx11 vs Dx12 vs Vulkan | 1080P, 1440P and 4K Benchmarks Why is Vulkan so much better? Vulkan provides numbers of advantages because it offers powerful direct control. Many systems over the past two years have been shipped/built with the RAM set on the lowest default for the sticks. The Vulkan implementation of Baldur’s Gate 3 is still in Early Access. 1 + Android Extension Pack on mobiles. Vulkan in AotS with AMD Ryzen 5 1600 and Radeon RX Vega 64. I have tried using the other render's in some other games however and, I was NOT impressed with the outcome. 1FPS (low. O DirectX 12 é mais difícil de desenvolver jogos, mas a API existe há mais tempo que o Vulkan e pode ser mais familiar para os desenvolvedores. Notes. IGNORE - DX11. Dying Light 2 on AMD Ryzen 5 5600G Vega 7 - DirectX 11 vs 12 - FSR Test - Vega 7 Stock vs OC. The other APIs we support (DirectX 12, Vulkan, OpenGL) are sometimes not as good/stable. I do a random gen every alpha. 2 in a wide range of open source compilers, tools, and debuggers by the end of January 2020. This article compares OpenGL ES and Vulkan, and outlines what developers should (and should not) expect when targeting Vulkan. Though note that this is typically outdated and individual arguments may or may not work with the current builds (or it might be missing newer ones). maybe on w11 Vulkan works best but on my w7 it's pathetic compared to dx11. Vulkan is a lower-level graphical API. The seed in general is *world name*+*alpha x. Todo Discusiones. If you are the type to gather up every resource you can find, you would benefit from the extra storage. Also the could dependency is higher. 3622274 | 03. In a static scene devoid of NPCs, both AMD and Nvidia GPUs ran ~21 percent faster in Vulkan than in DX11, while Intel GPUs ran 29 percent faster in Vulkan. We are actively working on performance improvements and stability. While it allows developers to fine-tune optimization at a granular level, it also demands extensive knowledge to use. 0 using OpenGL, DirectX 11 or OpenGL Core Profile mode. The difference is that one takes gas in the other one uses stamina. DirectX 11 FPS Benchmark – 4K Ultra. “With BasemarkGPU we focus on the Windows 10 platform and see what that brings us in performance as we can measure OpenGL, DirectX 12 and Vulkan, which is a nice option to look into from an API comparing perspective. • 3 mo. Yeah I can relate to this. w stores 1/w, where w is the vertex shader output. 2GHz. ) Same applies to the desktop GL levels once we get them ready. 1 or DirectX 11. 13 started. It is primarily used for developing games and other graphics-intensive applications. Los desarrolladores tienen el control del uso de hardware cuando diseñan el juego. r/RetroArch. Pandoron Sep 22, 2021 @ 9:40am. I doubt that the rest of your system is up to par, but it doesn't even get far. As we discussed OpenGL is a cross-plate from which is the plus point of it. Editing instructions: This list is generated automatically. Vulkan vs. The 7D2D Mod Launcher finds, downloads, and installs overhauls and modlets for 7 Days To Die. Even DirectX 11 already required a very complex structure to be fast. Surprisingly, it renders it well, but opengl double the performance of vulkan. open RetroArch, 'Online Updater', choose: update slang shaders; [when using d3d10, d3d11, d3d12, glcore or vulkan] update glsl shaders; [when using gl, video_driver = "gl" at. The answers. Are both dx11 and glcore similar in terms of input lag? That's really my main concern, since it's very easily subject to placebo. Method 1. CS:GO running on 1080p with high settings and anti-aliasing. Heist was great, and then Vulkan started crashing as soon as 3. 7 Days to Die Map Renderer Alpha 20. The graphics settings are the same only the r. Graphics settings: Ultra (Max) | Resolution: 1920x1080 | Grab games here: Vulkan API is a low-overhead, cross-platform 3D graphics and compute API. ES 3. Using Vulkan can result in a noticeably higher frame rate for many games, but DirectX 12 tends to provide a more stable experience. To enable OpenGL Core on Windows and make it the default, go to Edit > Project Settings > Player to open the Player Settings. Each run was recorded after a client restart. Comments (11) (Image credit: Gunnir) According to a recent Intel Q&A, the company confirmed that driver optimizations for Arc GPUs -- relating to poor performance in DirectX 11 and 9 games -- is. DX11 vs Vulkan performance in Ghost Recon BreaMicrosoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. 0L 4cyl. At 1080p, Ultra, we observed a performance disparity. DirectX11 is the previous iteration of the DirectX lineage. In combat scenarios or in a populated town area, NPC calculations become the most expensive CPU process. Hi, I did quick benchmark of Counter Strike 2 which uses DirectX 11 graphics API by default vs Vulkan API vs CSGO. , GL can't interact with D3D11). Speed and future-proofing are the obvious reasons for doing it, noting that it's much faster for both AMD and NVIDIA. In this side by side comparison I show the FPS (Frames Per Second) difference between OpenGL and Vulkan for Dota 2 on Linux. You're already using Vulkan on the Steam Deck. GPU load: 65-100%, similar on all three runs. OpenGL Core features. I’ve found much greater success using dx11, but you could try both and see. . DirectX 11 vs DirectX 12 游戏性能测试对比视频 测试配置为GTX1066+I5-7600K+16G 1080P. I tried comparing them by pausing emulation with "p" and holding the d-pad while pressing "k". Many users, especially those with AMD GPUs, have been patiently waiting for this day. 2552 2. Vulkan. We generally recommend you use Vulkan, the default Graphics API. How to use. We generally recommend you use Vulkan, the default Graphics API. alguien me pregunto como ingresar con el modo Vulkan al juego. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. For the past year, the most awaited and requested feature for yuzu has been the Vulkan Renderer. 😋 87. Ensure that it is configured to use the XMP(Intel)/DOCP(AMD. 6FPS. The true answer to this issue is when you start the game use the launcher in steam then change from dx11 to vulkan. GeForce RTX 3090 Founder review – API Performance: Vulkan vs OpenGL vs DirectX12. GLCore should only be used on system with extremely low-end out-dated GPU's that don't have proper driver, or on Linux/Mac machines. 前言对PC玩家来说(主机平台基本软硬件都固定了),游戏流不流畅,帧数高不高首要影响因素肯定是硬件,尤其对于显卡大头来说,但是不要忘记还有一个软件层面的因素,比如说显卡驱动、游戏. Performance, as well as usage of CPU/GPU in Vulkan, is in a more balanced way in comparison with DirectX collections such as Direct3D 11, Direct3D 12,. By default this test profile is set to run at least 3 times but may increase if the standard deviation exceeds pre-defined defaults or other calculations. Using Vulkan or DX12 API while playing the game, Evil Genius 2 depends on the system you are using. As for dx11 vs vulkan, I find that dx11 has better average fps, but poor extreme fps in like delirium maps; vulkan is the reversed. com. This initial Vulkan vs. GPU load: 65-100%, similar on all three runs. Benchmarked + visualized using MangoHud. SylenThunder said: Yes. My wife is trying to play &DTD with me on her gaming laptop, which is capable of playing BF4 in ultra but struggles like hell with this game. in OpenGL a texture is a texture is a texture, but in Vulkan you need to specify whether it's going to be used by a fragment shader or a compute shader and so on. Officially supported by Intel. NOTE: DX11 requires Windows Vista or later and at least a DX10-level GPU (preferably. RE: vulkan vs DirectX D3d12 needs people (gamers) to actually want to be on Windows 10 since Windows 7 still has over half the Windows market. Khronos and the Vulkan community will support Vulkan 1. 0 should work just as reliably as ES 2. The second difference to consider when looking at DX 11 vs. Since Alpha 19 when I try Vulkan it runs for a minute then game crashes. • 2 mo. First, it may be. The only time you're not using Vulkan is if you're running an older Linux-native game that uses OpenGL. My laptop only has an Intel HD 3000 chip in it, so OpenGL moves at the pace of a slideshow, while DX11 frequently hits a smooth 60fps depending on what is happening onscreen. . 1. 26 DIC 2020 a las 6. OpenGL: old OpenGL renderer (default at the moment) Vulkan run 1: new Vulkan renderer, a few lag spikes due to shader precaching. IRazor1911I. EDIT: Another option would be to learn Vulkan first, oddly - the high-level concepts are pretty similar. 8. GLFW and SDL offer a platform independent interface to windowing and user event handling, SDL with more functionality than GLFW. #2 LunaCPlays Aug 2, 2016 @ 9:30pm Unity doesn't currently support it. It offers better performance (If properly done) and more control and more verbosity. I found using DX11 have a lot of stuttering while using Vulkan it's silky smooth, although sometimes it'll crash and says there are Vulkan related problems after playing for a long time. dx 11 works, (shaders enabled)dx9 is broken (T75. DX11 delivers up to 6–13% higher frame rates than Vulkan in my testing. Enter "-force-d3d9" without the quotes into the text field. Per page: 15 30 50. The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2. We will also be comparing gaming hardware from. OpenGL is cross-platform, making it usable for game development across a range of. Enabling DirectX 11. ago. If you are playing the game in a system with lower power, Vulkan may be a better API as it can provide a smoother gaming experience than DX12. OpenGL vs. jokes aside, test it on a game by game basis. They work much better on NVIDIA cards because the NVIDIA driver forces a game's rendering into multiple threads, whereas the AMD driver doesn't. Search for "Vulkan", there are over 2,000 repos. #12. , AMD hardware tends to go heavy (sometimes too much. Anything outside the norm adds to this. Only the dev can decide if they will port this DX11 game into one of the newer API. Vulkan is a low-overhead API designed to bring code “closer to metal”, boosting performance and efficiency. 2. Dec 22, 2020 @ 9:46am. ago. Tested with RTX 2070 Super. Exact same as a Windows playthrough, with some caveats I'll mention. Also Vulkan uses noticeably less CPU. OpenGL has accumulated some cruft over the years, it's very easy to use something that shouldn't be used on modern GPUs. For example, one thing the benchmarks don't show is just how loooooong it takes to launch certain games the first time, specifically DirectX 12 or Vulkan games. This has been a thing since last league. GLCore is for systems with non-supported drivers, and Vulkan is still a work in progress. In the Batocera’s System Settings you can see OpenGL is now in 4. Great performance in DOOM, Wolfenstein TNC, etc. 13 started. Unlike Vulkan, which is designed to be hardware-agnostic, DirectX is tailored specifically for the hardware found on most PCs, including graphics cards from. Are you sure that your PC is using. Vulkan’s biggest merit is that it supports a variety of platforms. Use DirectX. Graphics/visuals are perfect. It should also be noted that in the previous post it wasn't the engine that they were blaming, but a problem with Nvidia's GPU drivers. While Vulkan offers better performance. When starting your journey in Baldur’s Gate 3, you have to choose between two graphical APIs: DirectX 11 and Vulkan. turbocharged, supercharged and electrified. Freezing also seems to happen after any sort of extended amount of time playing while on the Vulkan API. ) Apple sees Metal as the future, not Vulkan. On Windows you have DirectX 11 and 12. 1GHz upto 4GHz at times confirming the point above. A list of games related to Most Steam Followers. We've already covered the DX11 vs Vulkan choice for Baldur's Gate 3 in detail, so we'll summarise here. On W10 on nvidia card, I tested it a while ago and it runs great there, as good as the opengl version. Whats the difference between the two renderers on the launch screen, directX 11 or GLCore. 4FPS compared to DirectX’s 270. I switched back to dx11 this league cause i kept getting random glitches and CTD with vulkan and dx12. DirectX works on Windows and Xbox primarily, with other platforms, like Linux, slowly getting support. A priori, podemos decir que DirectX 12 ofrece 3 mejoras frente a DirectX 11: Mejor escalado en CPUs con más núcleos. In one graph, it’s easy to see BF5 is one game you just don’t want to run in DX11 mode, averages and max FPS is considerably higher with DX12 enabled. Vulkan, however, is based upon OpenGL but is being developed. #5. The notable part here, however, is that in comparison to DirectX, Vulkan can perform better and. Lowering texture resolution, render resolution, or display resolution all fix the problem for me. 3 144hz- i5 11400H- NVIDA RTX 3050 - 4GB- 16GB RAM - 3200MHZ-. DirectX 11 vs. Vulkan is much more clearly laid out and the documentation is worlds better. Forza Horizon 4 is the worst example. on Windows, your games and Editor will try to use DX11, and fall back to DX9 when not available). For what its worth someone asked the devs this in a Q&A video. DirectX 9 (run with no launch options) - 175 FPS. Depends on what your goals are really. Click the button in the window that appears which is labeled "Set Launch Options". 5fps for Vulkan and 113. OpenGL is a free API managed by a non-profit company called Khronos Group, while DirectX is made by Microsoft. 4. DirectX isn't directly supported on linux ( and steamOS) and instead gets translated into Vulkan. 403k Steam followers. DirectX is Windows only except for emulation like WINE for Linux. 3. " I don't recall where I read that. . If a game has been developed using OpenGL, it will generally just run using OpenGL. No clue but to give some results, I say this every time someone has frame rate. Allways wanted to do this. Dota 2 Gameplay Benchmark. Khronos recently announced the release of the all-new Vulkan API, which will complement (and in some cases replace) OpenGL and OpenGL ES. Are. – Tom Huntington. Right-click on the 7 Days name in the left navigation pane of your Steam library. DirectX 12 vs DirectX 11 – Draw call overhead reduction. so no not really. I've done matching android builds for Quest 2 with both Vulkan and OpenGLES3, and for some reason the performance on Vulkan is utterly abysmal. Compared Icarus on Directx11 vs Directx 12. Microsoft DirectX — List of Direct3D 12 games — List of Direct3D 11 games. If you have a Linux host system, run commands to test the host for compatibility. 431k Steam followers. Learn DirectX11 before anything else. 0 Shader Level 5 on desktop, or OpenGL ES 3. The name DirectX was. But don't let that scare you! Vulkan is a powerful API with a clear and educative tutorial, found here that we used to get started with Vulkan. They have Vulkan listed as. Alpha 18. Secondly, DirectX is better if you can stick only to Windows. DirectX. so no not really. Selecting the option turns on some anonymous telemetry back to TFP so they can see how the game is being played. Yes, WineD3D might work for most games that run DirectX 10 and 11, but not as many as DXVK, nor as quickly. Hello people! Today's video is about the DirectX 11/12 vs VULKAN! Tested in 6 Games at 1080P, 1440P and 4K with the Usual side by side comparisons + charts with narration. GPU is: GTX1660S. More PC games than ever allow players to choose between DirectX 12 and Vulkan. OpenGL is less efficient. DX11 is a little prettier. Optimización del uso del hardware. In a simple player-and-enemy setup, DirectX can generate an average frame rate of about 770 fps. Test of APIsDolphin version 5. #5. Windows 7 does not have full DirectX 12 support. #15. At least though Vulkan is still showing. OpenGL is strictly followed is the main aim that works for applications of programming interface (API) whereas being API DirectX also supports some other features which are part from API such as sound, input, music, networking as well as multimedia are supported by it. ChrisLenga DX11 vs GLCore PC What's the status on this? I decided to switch over to GLCore and it seems quite a bit smoother, but its eating up memory pretty decently. . com is my go-to. Showing 1 - 3 of 3 comments. DirectX provides access to the capabilities of your display and audio cards, which enables programs to provide realistic three-dimensional (3-D) graphics and immersive music and audio effects. ago. With the OpenGL results, the performance between Windows 10 and AMDGPU-PRO on Linux were close to the same. #1 Jenshae Aug 2, 2016 @ 8:47pm I would also like to know. Windows, Linux, and Android all natively "speak" Vulkan, and even macOS/iOS can use it via a free library. The Performance is basically the same, but the lag spikes are greatly reduced in Vulkan💰 🌚HOLA🌚 💰🧡 Twiter : Gate 3 | BG 3 (2023) - Vulkan vs DirectX 11 or DX 11 vs API Vulkan ( RTX 3070 + R5 5600 )Release - Version Number: 4. Just joking, opengl and vulkan has lower cpu overhead thus more cpu can reach the game through less complex API. The API of this layer is based on the Vulkan API, adapted to be more Rust-friendly. 0This installation consists of two applications. My experience is that pimp's renderer benchmarks show the same trend I have in frames except its. DirectX version – The game simply crashes when a wrong version of DirectX is used combined with your setup. Let’s lay down the reasons why Vulkan is preferable than DX11 for you. I got 6 frames with psx beetle (pepsiman) and 3 frames with higan (super mario all stars) with vulkan, glcore and d11. It does not matter the specific game core. 2. its very likely that it actually is running dx9, if you use msi after burner turn on overlay and you'll see what codex its actually using to run the game. We generally recommend you use Vulkan, the default Graphics API. Both Vulkan and DirectX 11 can run Baldur's Gate 3 very well. 3, XACT, and/or Managed DirectX 1. 69 FPS at 59% GPU equals to 116FPS at 100% GPU. It used to be that I'd have 180fps staring onto a cupboard and 300fps amidst the action with smokes and explosions. I'm kind of amazed someone thought i was actually talking about. Stray - Direct X 11 vs Vulkan Performance test Comparison Which is Better for More FPSSpecs- 17. That actually helps in quite a few games. It does not show. Typically what I've found is that if you run Nvidia do DX11/12 and AMD use Vulkan. But, I guess that's just a personal opinion. Which perks are chosen, which weapons/mods used, which quests are done, and so on. 4FPS compared to DirectX’s 270. Guppycur said: From the mouth's of a dev on this subject (totally paraphrasing btw): "It's not going to improve performance as much as it is making our quality of life better. 8 and Mesa 12. Just add the correct Unity argument to your launcher settings. Then I tried setting the renderer to Vulkan and performance was better (maybe a 25-30% bump), but after about 5-10 seconds the whole system freezes and I have to do a hard reboot. OpenGL VS Vulkan. 【现代OpenGL学习分享】 4-OpenGL是右手坐标系?. #10. For a long time, gamers had little reason to choose a CPU with more than four cores because game developers had a hard time developing games that could efficiently use more than that. youtu. 《心灵杀手2》PC版(1080P、1440P分辨率测试)DX12 vs Vulkan(MOD) 游戏帧数对比 GTX 1080Ti + R5 5600.